Cues,+Questions+&+Advance+Organizers

=Read and Reflect =

How do you currently apply this strategy without the use of technology?

**Currently**, I am in the 80% of educators who predominately use cues and questions in the classroom. Due to time constraints, I focus instructional time on important content. (I do miss teaching content and topics that may be more interesting to students, but the ‘pressure’ of high-stakes testing is a reality.) I use graphic organizers to help students plan their responses, non-verbal strategies to allow ‘thinking time’ before students respond to questions, and multiple modes to present content. Examples of the previous strategies include the standard repertoire of graphic organizer;, allowing students ‘wait time’ before responding; allowing students to record a written response then raising their hands while I count raised hands before discussing the question; and using interactive instructional media.

What new insight did you gain from the reading?

One new insight gained from this reading is the need to develop questions requiring higher order thinking skills from my students. I did this regularly when I taught social studies, but this reading made me realize that I am not using higher order questioning in ELA. However, I am using higher order thinking in math as I require my students to //__think__// beyond the basics facts to develop number sense, application of math concepts, and problem solving skills.

=Apply and Reflect =


 * Provide evidence of the tool you learned.**

media type="custom" key="6179625" width="174" height="174" align="left"




 * How might you use this tool in your classroom?**

For my Glogster application, I created a K-W-L chart for an upcoming field trip. This is a great tool for brainstorming, sharing prior knowledge, and as an advance organizer. As a follow-up activity, videos, sound, and outside links may be added.

In ELA, students may use Glogster for various writing assignments, such as book reports and research projects. In math, students may use this tool to illustrate math concepts, problem solving applications, or to create problems for others to solve. All applications could include visuals, sounds, videos, outside links, and other interactive features.